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Welcoming Committee
Registered: 06/14/2009
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Re: Patch 1.18 notes are available!

Oct 30, 2013

I said I'd probably find something to complain about.

 

I kind of hate the fact that I can't find anything.

 

Makes things much tougher for someone who is always a critic.



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Fender Bender
Registered: 07/23/2013
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Re: Patch 1.18 notes are available!

Oct 30, 2013

Bravo, ND. I probably won't play U3 again but they did a good job with this patch. A lot of gameplay fixes, all maps free, drop rates for treasures increased...

Good job, ND.

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Fender Bender
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Re: Patch 1.18 notes are available!

Oct 30, 2013

Aureilia wrote:

I said I'd probably find something to complain about.

 

I kind of hate the fact that I can't find anything.

 

Makes things much tougher for someone who is always a critic.


Bring back Hardcore could have been one. 

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Last Guardian
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Re: Patch 1.18 notes are available!

Oct 30, 2013
Complain about Raffica buffs, I guess. I won't mind. Nobody would mind. Nobody uses the goddamn gun despite my encouragements.
Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Naughty Dog Developer
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Re: Patch 1.18 notes are available!

Oct 30, 2013

The Raffica is deadly now!  Smiley LOL

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Last Guardian
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Re: Patch 1.18 notes are available!

Oct 30, 2013
I know! Complain that I'm OP since I do well with the unnerfed Raffica. I mean, me with a buffed Raffica? Hot diggity.
Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Fender Bender
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Re: Patch 1.18 notes are available!

[ Edited ]
Oct 30, 2013

Im completely surprised that ND had done this. Free DLC Maps (helps increase the playerpool), changes in the Power Play, removing TDM in Objective mode, Nerf on Blindfire, changes to the score limit in FFA and 3TDM.....Im very impressed. Can't wait to try it. 

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Wastelander
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Re: Patch 1.18 notes are available!

[ Edited ]
Oct 30, 2013
M9 added recoil wasn't needed at all.
You destroyed another gun. It was the most powerful because of its blindfire accuracy not because it was accurate when aiming!!
What do i have in my hand now? An uncontrollable weapon with a ridiculous bullet spread.
If i remember correctly this isn't also you first time adding more recoil to it...didn't the G-MAL triple nerf teach you anything?
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Last Guardian
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Re: Patch 1.18 notes are available!

Oct 30, 2013

BirthBS wrote:
M9 added recoil wasn't needed at all.
You destroyed another gun. It was the most powerful because of its blindfire accuracy not because it was accurate when aiming!!
What do i have in my hand now? An uncontrollable weapon with a ridiculous bullet spread.
If i remember correctly this isn't also you first time adding more recoil to it...didn't the G-MAL triple nerf teach you anything?

I myself didn't notice anything, only in long range you can see the difference.

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Welcoming Committee
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Re: Patch 1.18 notes are available!

[ Edited ]
Oct 30, 2013

jayjay275 wrote:

Aureilia wrote:

I said I'd probably find something to complain about.

 

I kind of hate the fact that I can't find anything.

 

Makes things much tougher for someone who is always a critic.


Bring back Hardcore could have been one. 


Could have been, but at this point in time I don't think bringing back Hardcore is a good move. We didn't even have enough players to really sustain Classic mode, I always get 3vs3's there.

 

We already have issues filling some playlists, adding more wont help. But I do agree that Hardcore shouldn't have been removed.

 

The only solution to that I can see is that Hardcore could only return if a mode consolidation took place.

 

Unrelated: I saw a post a few posts up.

 

I was worried about the M9 too. But I actually don't have a problem with it. Feels the same as before to me.

 

With ROF it's kind of wild though. Then again I don't encourage ROF anyway.



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