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Wastelander
Registered: 02/22/2012
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793 posts
 

Re: Remove Whack and Roll?

Nov 23, 2012

LOL, No way, there's a lot more important stuff that needs to be removed or nerfed at this game!

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New PSN: Artennos

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Uncharted Territory
Registered: 06/04/2010
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Re: Remove Whack and Roll?

Nov 23, 2012

Whatever, it's here to stay, if you like it or not.

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Survivor
Registered: 03/13/2009
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Re: Remove Whack and Roll?

Nov 24, 2012

HIhi2442 wrote:

I'm sorry, but no. If you wanna see how UC plays without W&R, then play UC2. You have ZERO defense from Blindefire.

The only people who complain about it are:

Those who can't do it.
Those that complain about everything.

EDIT: Also, I doubt ND is going to fix it if they put a video about it on UCTV.


Anyone can do it. Thats the problem lol. No skill just an animation loophole.

You're exactly right, it's not going anyhwere.

But for UC4, they should get rid of it. Its ridiculous and makes the OP mele even more OP.

I understand that it is here to stay, but I just cant see any defense for the wack n roll itself (not saying you're defending it). There is no way ND intended it to be that way. Im not buying it.

 

 

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Big Daddy
Registered: 01/08/2010
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Re: Remove Whack and Roll?

Nov 24, 2012
Firing your sidearm interrupts the idol pick up animation. So what. Learn to do them or gtfrako..



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Treasure Hunter
Registered: 12/10/2011
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Re: Remove Whack and Roll?

Nov 24, 2012

It's clearly a glitch. Even in the "Way of the Iron Fist" video that Cog did, he waited until the entire melee animation finished before rolling away. Meanwhile "Wack and Roll" completely cuts off the majority of the melee animation and any penalty that someone would have for trying to use punches to beat bullets. Wack and Roll is the bunnyhopping/cornershooting of U3. Either way it's a cheap exploit that people tried to say was legit because it's existence is favorable to them.

 

  • Remove Wack and Roll (obviously still let rolling dodge melees though)
  • Make melee only take out 1/3 of a person's health rather than 1/2
  • Reduce the lock on range for blindfire
  • Remove stopping power from blindfire
  • Reduce the horizontal lock on radius of blindfire

http://oi48.tinypic.com/jfdnnp.jpg


ND Dev Replies: MacGruber310 / sintax201

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Treasure Hunter
Registered: 12/10/2011
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Re: Remove Whack and Roll?

Nov 24, 2012

scootgar wrote:
Firing your sidearm interrupts the idol pick up animation. So what. Learn to do them or gtfrako..

Well it shouldn't. You are known to be the champion of Plunder fixes so I'm sure I'm not the only one who sees it as odd that you don't want that Idol exploit fixed. :smileytongue:

http://oi48.tinypic.com/jfdnnp.jpg


ND Dev Replies: MacGruber310 / sintax201

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Hekseville Citizen
Registered: 10/06/2012
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362 posts
 

Re: Remove Whack and Roll?

Nov 24, 2012
Whack n roll got i can't stand that
Message 17 of 18 (141 Views)
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Hekseville Citizen
Registered: 10/06/2012
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Re: Remove Whack and Roll?

Nov 24, 2012
God*
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