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Keyblade Wielder
Registered: 01/04/2012
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Re: Target lock? & Getting the kill

May 2, 2013
@Minnesota People can fake their stats, even up to now. KDR is a bad basis.
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Hekseville Citizen
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Re: Target lock? & Getting the kill

May 2, 2013

I see guys all the time with ridiculous stats like 306 kills and 0 deaths lol. They always come in parties with other "good" players and they usually aren't very good.

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Lombax Warrior
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Re: Target lock? & Getting the kill

May 2, 2013

i think im really done with TDM i will play only objective and plunder and co-op since its fair their im not a noob im lv55 legacy 5 but when i usualy play i always get a team full of 75's against me  and me all beginners theres no fair at all  as they dominate the game of course they will hence they tell to each other where enemies are so when im trying to shoot someone i end up fighting with 3 cause theres no team support  i have no chance i would prefer more balance between the teams but no i always get the noobs . i loved unc2 my ratio was 2.09 i enjoyed it because it was fair yes it has some issues and lagg ect ... but not like the unc3 .

 

lets go back to FF well thats a cheap tactic i think once you aim at someone the one who hit the target the most wins but no they move like they are running thats not real at all i played Counter strike Halo COD  most popular good shooting games  and ive never seen someone moving fast while aiming . but anyway its just a Game after all people enjoyed it and i dont care about "bleeep" stats

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Fender Bender
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Re: Target lock? & Getting the kill

May 2, 2013

SteepMatt wrote:

FF is not OP.....but if you are good you don't need it anyway my suggestion would be use it and practice moving around until you know how to do it then you switch to something else


Wrong way round, should practice WITHOUT it (slowly), then progress onto it for faster movement. 


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Keyblade Wielder
Registered: 01/04/2012
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Re: Target lock? & Getting the kill

May 2, 2013
Don't use it too long. When you switch away from FF you suddenly would feel slow.

Kinda why all my loadouts have MM. If I remove it, my playstyle feels off.
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PlayStation MVP
Registered: 12/29/2011
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Re: Target lock? & Getting the kill

[ Edited ]
May 2, 2013

duke_of_platypus wrote:

SteepMatt wrote:

FF is not OP.....but if you are good you don't need it anyway my suggestion would be use it and practice moving around until you know how to do it then you switch to something else


Wrong way round, should practice WITHOUT it (slowly), then progress onto it for faster movement. 


I would use it first that way It would be easier to move while aiming and get used to it because moving slower is harder than with FF....but I guess it's just opinion

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Lombax Warrior
Registered: 12/10/2012
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Re: Target lock? & Getting the kill

May 2, 2013

 


amine-griffy wrote:

i think im really done with TDM i will play only objective and plunder and co-op since its fair their im not a noob im lv55 legacy 5 but when i usualy play i always get a team full of 75's against me  and me all beginners theres no fair at all  as they dominate the game of course they will hence they tell to each other where enemies are so when im trying to shoot someone i end up fighting with 3 cause theres no team support  i have no chance i would prefer more balance between the teams but no i always get the noobs . i loved unc2 my ratio was 2.09 i enjoyed it because it was fair yes it has some issues and lagg ect ... but not like the unc3 .

 

lets go back to FF well thats a cheap tactic i think once you aim at someone the one who hit the target the most wins but no they move like they are running thats not real at all i played Counter strike Halo COD  most popular good shooting games  and ive never seen someone moving fast while aiming . but anyway its just a Game after all people enjoyed it and i dont care about "bleeep" stats


Dude in Uncharted you can jump off buildings and not break a leg... Obviously it's not about realism. If you want realism go play those games you metioned and not Uncharted. And no way FF is a cheap tactic, it's a booster that requires you to aim and aiming is NEVER a cheap tactic.  And if you don't care about stats then why complain about these things? It's not like you care anyway, right?

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First Son
Registered: 05/01/2013
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Re: Target lock? & Getting the kill

May 2, 2013

I started practicing with it last night, and had instant result. My average kill ratio used to be 2 or 3 per game in FFA. Now it's up to 7.

Thus I can only conclude it's a nice tactic.

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Monster Hunter
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Re: Target lock? & Getting the kill

[ Edited ]
May 2, 2013

Steven1379 wrote:

im sorry but ranks do matter

the game takes it into consideratio when trying to predict the match's outcome...


The problem is that rank doesn't always indicate skill level. 5th Legacy 75 Player A ≠ 5th Legacy 75 Player B. Ranks matter, but they can be very misleading also.


@Zidane. I totally agree-- I switched to Cloaked from FF and never looked back.

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Keyblade Wielder
Registered: 01/04/2012
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Re: Target lock? & Getting the kill

May 2, 2013
Endurance from FF. i love speed.

I didn't mention WE because WE only works if I'm using my main loadout. All my other loadouts are chaeacter weapons.
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