finally a good BMM (BMM #6) is back in rotation, and for people in need of "long ranger" medals to level up their scoped-in, this is the perfect map: http://www.naughtydog.com/site/post/uncharted_3_fl
I would be interested to see
- no.14 - Robert Ryan (Game Designer) - two bases with a bridge in between. would be very little close range fighting (if any), would be nice for a change.
- David Ballard (Environmental Artist) - A large scale map with high towers and platforms
- Justin Richmond (Game Director) - Large open map with underground tunnels.
Cogs next blindfire map I wouldnt mind missing LOL.
and the huge ship map sounds just like dry docks so no need for it.
I was most looking forward to the huge ship map
And the large open map with underground tunnels sounded cool.
Not a big fan of sniping in this game so I really couldn't care for #14 lol.
dry docks is the huge ship map id say, (not that good either imo, areas are too segrated with no line of sight, makes no sense for a big map).
any map that discourages cqc deserves a chance.
Nah the description doesn't fit Dry Docks (Which I agree is a terrible map) if I remember correctly the description was 'A huge ship broken into multiple pieces' sounds nothing like Dry Docks imo.. it sounded very promising plus Junki was working on it & he's pretty good.
And I could see it turning into a camp fest but I have nothing against larger maps, just not a fan of UC3 sniping mechanics.