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Hekseville Citizen
Registered: 04/08/2013
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Re: The IMPOSSIBLE Fix?

May 6, 2013

The ones that go AFK are the worst. I had one guy go AFK for 99% of a TO match (he only moved enough to stay in the game) and then you have the guys in TDM that go 0-10 before they time out.

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Welcoming Committee
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Re: The IMPOSSIBLE Fix?

[ Edited ]
May 6, 2013

AliMakaveli wrote:

Yesterday, me Joe and Psychock were playing Plunder, it truly was an AMAZING game as it was 5 v 5. It was tight and simply sublime BUT then someone from our team decides to leave and then hilarity ensues.

 

This handicap costs us big time, what made things worse was a fresh noob joins us at the death who knows nothing and it feels as if we are still 1 man short.

 

We lost 4-5 at the end, but it was a frustrating loss. Had we lost with the same 5 players then I would've given credit to the other team, but to lose with one mad down is hard to take.

 

This happens often in U3 (and maybe other games) but is there a solution to this? I understand sometimes players have to leave the game, but that comes at a price for the rest of the team, especially if they've just about got their necks in front.

 

Leaving a game is justifiable, but it can cost your team sometimes, so I don't really see a fix for this problem. Thats why I call it "the impossible fix"

 

 


There is one solution, This is why I wont play without a party really.

 

If I lose I want it to be fairly. Still some people will lag their faces off and still win unfairly but it minimizes the unfair balance a lot and it's something I can have control over.

 

I don't really have a problem with people quitting, If your getting dominated? Waste of time staying, sure I get it. I'd leave too if I was being more of a burden to my team than any actual help. That's because I like to think I'm being thoughtful towards my teammates though.

 

Leaving in a close contest? Eh.. I don't understand why someone would do that. I've lost a few games 5-4 in plunder, or lost in the last round of objectives. Not a problem, I contributed, everyone did. fair game, we lost.

 

Being dominated however is unbalance... It's just not worth staying in that situation, You do learn from close games but getting humiliated will do nothing except turn you into someone who loathes the game.



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Wastelander
Registered: 08/13/2012
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Re: The IMPOSSIBLE Fix?

May 6, 2013

AliMakaveli wrote:

Yesterday, me Joe and Psychock were playing Plunder, it truly was an AMAZING game as it was 5 v 5. It was tight and simply sublime BUT then someone from our team decides to leave and then hilarity ensues.

 

This handicap costs us big time, what made things worse was a fresh noob joins us at the death who knows nothing and it feels as if we are still 1 man short.

 

We lost 4-5 at the end, but it was a frustrating loss. Had we lost with the same 5 players then I would've given credit to the other team, but to lose with one mad down is hard to take.

 

This happens often in U3 (and maybe other games) but is there a solution to this? I understand sometimes players have to leave the game, but that comes at a price for the rest of the team, especially if they've just about got their necks in front.

 

Leaving a game is justifiable, but it can cost your team sometimes, so I don't really see a fix for this problem. Thats why I call it "the impossible fix"

 

 


The only fix I could see is either increasing the quit penalty (Smiley Sad, too many reasons to not do this) or increasing the player count for each gun (e.g. 6v6, 7v7, etc.). That way if an individual player quits there is less of a gab between the teams. There are also other reasons for increasing the player count. Mostly that two noobs (even 1, Smiley Surprised) can easily lose any game or objective for you. I don't know about any sort of technical constraints to not increase the player count per game (excluding the size of maps, but that's not really technical). 

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Hekseville Citizen
Registered: 04/08/2013
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Re: The IMPOSSIBLE Fix?

May 6, 2013

You're playing in party so you only get fair losses? What about fair wins? You're not getting many of those... But yeah, I understand the frustration of playing with bad or simply idiotic teammates, but if you're good you can make up for it most of the time. I really wish they had made it so that splitscreen noobs can only play TTDM.

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Hekseville Citizen
Registered: 08/05/2012
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Re: The IMPOSSIBLE Fix?

May 6, 2013

I don't see the big deal honestly. I deal with people quitting during a match a lot and sure, it can change the direction of the match but I don't care about that in all honesty. Me and my team could be doing horrible but if I'm having fun then it's all good. Your situation may of sucked but imagine playing TTDM by yourself because your partner left at the beginning, not to mention the other 2 teams were the same clan so it was actually 4 on 1. The funny thing is, I would've won. But someone decided it was too humiliating to lose 4 on 1 so he booted me from the game. Kinda got off topic there but the point is, don't let winning/losing get to you. Although I get if dealing with noobs, and losing to them,  would **bleep** you off. Just my 2 cents and I understand not everyone feels this way but w/e lol.

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Hekseville Citizen
Registered: 04/08/2013
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Re: The IMPOSSIBLE Fix?

May 6, 2013

Keep in mind that the game is plagued by glitches that cause people to leave the game. Today I've been removed from one match, had one match freeze my console and finally I couldn't even respawn from the beginning in the third match. I see people leave all the time, winning or losing, and I have to wonder if they really meant to leave or if the game just screwed up as usual.

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Wastelander
Registered: 08/13/2012
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Re: The IMPOSSIBLE Fix?

May 7, 2013

hardyz-wont_DIE wrote:

I don't see the big deal honestly. I deal with people quitting during a match a lot and sure, it can change the direction of the match but I don't care about that in all honesty. Me and my team could be doing horrible but if I'm having fun then it's all good. Your situation may of sucked but imagine playing TTDM by yourself because your partner left at the beginning, not to mention the other 2 teams were the same clan so it was actually 4 on 1. The funny thing is, I would've won. But someone decided it was too humiliating to lose 4 on 1 so he booted me from the game. Kinda got off topic there but the point is, don't let winning/losing get to you. Although I get if dealing with noobs, and losing to them,  would **bleep** you off. Just my 2 cents and I understand not everyone feels this way but w/e lol.


I think taking this game seriously is just setting yourself up for disappointment and frustration. I still play it because it's fun and I accepted a long time ago that BS happens in this game. You just need to ignore it and have the best time you can. So basically I'm agreeing with you. 

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Hekseville Citizen
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Re: The IMPOSSIBLE Fix?

May 7, 2013

I wish there were more players on each team. Games like Killzone are much less vulnerable to quitters since it's often 16 vs 16, so you can run around in matches there and do your own thing without it hurting the team too much. Compare that to games like Uncharted where a single bad player on your team can make you lose the match because he's giving the enemy team good spawn locations by camping in the corner of the map.

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Last Guardian
Registered: 01/04/2012
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Re: The IMPOSSIBLE Fix?

May 7, 2013

I'm a certifiable quitter. I quit when I lag, or if the score is around 10-30. I'm not staying for THAT kind of crap. Learn from it? What will I learn? That junkie laggers win? Great! I learned it WAY before. I don't need a rehashed lesson.

Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Last Guardian
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Re: The IMPOSSIBLE Fix?

May 7, 2013
If the OP was playing in a DLC map he would get at least an average player. But i believe that happens in every game, and yes, it truly is something impossible to fix.
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