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Fender Bender
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Re: The Official FAL-SS Discussion Thread

Mar 31, 2013

Done ;-)

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Sackboy
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Re: The Official FAL-SS Discussion Thread

Mar 31, 2013

TheStuntDouble wrote:
50-50, dude. The Raffica's the main gun out. Dragon's my secondary because, well, if you ran into someone around the corner while holding a Dragon you're screwed anyway.

Nice! I was wondering how you did it, because I've been using the Raffica lately, and sometimes I panic / don't know what to do in close range encounters.
There are only two tragedies in life: one is not getting what one wants, and the other is getting it.
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Fender Bender
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Re: The Official FAL-SS Discussion Thread

Mar 31, 2013

Added kickbacks.

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Fender Bender
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Re: The Official FAL-SS Discussion Thread

Mar 31, 2013


You should include something about max ammo (Eddy's FAL), dare devil, or ammo award because it is very easy to run out of ammo with only 80 rounds.


I have mentioned Eddy's FAL, but not Daredevil or Ammo Award.

 

Thoughts on these?

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Wastelander
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Re: The Official FAL-SS Discussion Thread

Mar 31, 2013
Daredevil with Talbots buddy booster and quick boom is a lethal combo for sure.
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Fender Bender
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Re: The Official FAL-SS Discussion Thread

Mar 31, 2013

nabeel055 wrote:
Daredevil with Talbots buddy booster and quick boom is a lethal combo for sure.

Could someone write a section on Talbolt's booster tricking?

 

I don't have much time, it would be much appreciated.

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Treasure Hunter
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Re: The Official FAL-SS Discussion Thread

Mar 31, 2013

I always saw daredevil as a better overall booster in comparison to ammo award. And with the (crappy) recalculation of the medals, ammo award won't even work in objective modes anymore.

 

Since daredevil gives you 2 clips and a grenade for every taunt, which means only when you really need it. Whereas ammo award gives you 1 clip for every 3 kills with the same weapon, meaning it can potentially be wasted if gotten with a PW or right when you respawn with enough ammo already.

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Wastelander
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Re: The Official FAL-SS Discussion Thread

Mar 31, 2013
Well with Talbots buddy booster you get a kickback for every stealth kill your buddy gets. So If you use daredevil and quick boom you pretty much have a ton of quick boom nades.
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Keyblade Wielder
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Re: The Official FAL-SS Discussion Thread

Mar 31, 2013
@Black I also panic in close encounters with a Raffica. Then again, I panic in any close encounter, no matter what.

As for the blindfire on the FAL, *why* exactly would you need to master blindfire on a weapon that's meant to be aimed? It's like Roman's GMAL: what the... Are you... But... Huh?
Raffica user, Hardcore Mode player for life. Don't let it die! Obey Tailgater #1 sedan in GTA Online, too.
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Fender Bender
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Re: The Official FAL-SS Discussion Thread

Mar 31, 2013

TheStuntDouble wrote:
@Black I also panic in close encounters with a Raffica. Then again, I panic in any close encounter, no matter what.

As for the blindfire on the FAL, *why* exactly would you need to master blindfire on a weapon that's meant to be aimed? It's like Roman's GMAL: what the... Are you... But... Huh?

Your both either side of a box/climable object, you climb on the box and jump off blindfiring, you land 3 shots then you can finish them off by blindfiring the pistol or aiming the FAL.

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