01-19-2013 12:09 PM
01-19-2013 01:40 PM
Co-op Hunter's respawn timers are swapped. Here's what they're like currently:
Heroes - 7 seconds
Hunters - 15 seconds
What's wrong with these times is that they're for the opposite mode. 7 seconds is the usual competitive respawn time, while 15 is for Co-op. Plunder, for comparison's sake, uses 13 seconds.
Hunters should definitely have the easier timer since, other negatives aside, they can't pick up the idols. A TDM timer as opposed to one worse than Plunder's makes sense for the side that can't score at all, does it not? Throw in the Hero's Back in the Saddle, especially if it's higher than bronze, and you have some serious potential for respawn abuse.
I'm only posting this one because it's both one of Hunter's biggest blunders and probably the easiest to fix. As it's completely player-oriented, I would hope that ND wouldn't need any extra resources for this and therefore would be willing to consider it.
01-19-2013 05:54 PM
01-19-2013 11:42 PM
01-19-2013 11:50 PM
01-20-2013 07:29 AM
TheStuntDouble wrote:
Me and gunn played the 3v3 TO lab today. You know what's weird? Having 3 pairs play in the same match. Obviously one team will inevitably split.
You know what's worse? Gunn and I were the highest-level party, with splitscreener level 40s and two level <20s. The party that got split was the two low levels.
I had asked EvangM about that long time ago and he said that they cannot fix it.
01-20-2013 06:03 PM
tapantaola wrote:
TheStuntDouble wrote:
Me and gunn played the 3v3 TO lab today. You know what's weird? Having 3 pairs play in the same match. Obviously one team will inevitably split.
You know what's worse? Gunn and I were the highest-level party, with splitscreener level 40s and two level <20s. The party that got split was the two low levels.I had asked EvangM about that long time ago and he said that they cannot fix it.
Nice. I take it that the stat hats were the compensation?
01-20-2013 08:31 PM
I just updated the thread. Keep posting. ND needs to see all these.
01-21-2013 12:28 AM
01-21-2013 01:51 PM
TheStuntDouble wrote:
Don't forget that sometimes the idol somehow doesn't follow the direction you threw it in, or somehow you yourself don't follow the direction you jump to (eg run forward, jump, jump goes right, why)
I'll add this.