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Apr 16 2014
By: nicolepwned Sackboy 458 posts
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UC4 Booster Idea

10 replies 407 views Edited Apr 16, 2014
So. Its a common theme when leveling up boosters, you seem to get medals for another booster rather than the one you want. I propose an idea: background leveling.

Say you want to level Cloaked, but also Scoped In. You select Cloaked as your first booster, whatever second booster you use, and then select Scoped In as a background booster. When Scoped In is a background booster, it has no benefits: its just there to level up. When its a background booster, the Long Ranger medal counts as 1/2 of the medal to the booster. It'll take twice as long if you just leave it there, but you are able to make progress.

Thoughts?

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Fender Bender
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Re: UC4 Booster Idea

Apr 16, 2014

 

I think it's slightly unnecessary - just take the long rangers etc you 'accidentally' get as practice for when you need to get them 'for real'. Also, might as well increase (or rather, not decrease) longetivity of the game.

That said, I wouldn't really mind if this were implemented, because like said, the background booster would have no effect, so no balance issues,

Do you feel me?

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Treasure Hunter
Registered: 05/13/2010
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Re: UC4 Booster Idea

Apr 16, 2014
I like it the way it is. I'm not sure how they will do the boosters in U4, but I would assume they will be there andsome of the most popular and balanced ones will be there again. Maybe change what medals you have to get to level up in each section. Bronze should be easy and the reward weak. Then silver requires a different medal and gets a better reward. Gold could require more of the first 2 medals required plus some other completed challenge. The reward would be very noticeable.

Overall I would like to see less boosters, but more leveling of them.
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Fender Bender
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Re: UC4 Booster Idea

Apr 16, 2014
Nah I prefer the current way I hope they do something similar I like the little meta game that is attached to leveling up boosters in UC3. The only thing I really want them to change is to not include 'noob crutch' offensive boosters like Revenge. Scrap boosters like ESE as well this booster is far too Over Powered on most maps.

But yeah keep the current booster leveling system & kill Legacy Ranks... go back to UC2 rank system.
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I Only Post Everything
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Re: UC4 Booster Idea

Apr 16, 2014
I like this idea, I usually only level the boosters I'm interested in, this would help me get the others.
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Lombax Warrior
Registered: 02/22/2014
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Re: UC4 Booster Idea

Apr 16, 2014

I like this idea. I know its really annoying to me when im trying to level up one booster but im getting medals for another booster. Example- getting assassin medals while upgrading a booster other than cloaked

To me, assassin's are kinda hard to get so that would make me annoyed

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Wastelander
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Re: UC4 Booster Idea

Apr 17, 2014

At first I didn't like this idea, but after thinking about it for a while I've decided it's a FANTASTIC idea! Really, I don't know what I hate more than grinding out those lost few medals for gold (well, obviously it's not that bad, it's a video game after all but still). With this, you would be free to play much more dynamically (not just sniping, not just going for high fives, etc.) but you could do both to mix up the drudgery (variety is the spice of life, right?). 

 

And yes, it's really frustrating to get a difficult medal when you don't have that booster equipped. Why do my teammates only want high fives when I'm not using teamsafe?!?!

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Fender Bender
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Re: UC4 Booster Idea

Apr 17, 2014
While I suppose it would be better than what we currently have, I'd rather them just ditch this "leveling up booster" nonsense altogether, I won't even play Plunder or Team Objective in UC4 if they bring this system back, it completely ruined those modes for me and many others. It even hurt TDM, depending on the booster,
Pepsi
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Fender Bender
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Re: UC4 Booster Idea

Apr 17, 2014

SjShane wrote:
While I suppose it would be better than what we currently have, I'd rather them just ditch this "leveling up booster" nonsense altogether, I won't even play Plunder or Team Objective in UC4 if they bring this system back, it completely ruined those modes for me and many others. It even hurt TDM, depending on the booster,

Agreed.

 

TLOU's XP-based booster level up system is perfect IMHO. You level up all boosters by playing naturally and accumulating XP/supplies (you need 7500 supplies to unlock everything). It's perfect, because it doesn't promote boosting/farming.

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Fender Bender
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Re: UC4 Booster Idea

Apr 17, 2014

How about no booster leveling at all? Smiley Happy







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