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Treasure Hunter
Registered: 12/29/2009
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

[ Edited ]
Apr 3, 2013

Any plans for a "Best of The Lab" type of event as in you push out the best labs and lab maps into The lab game mode?

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First Son
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

Apr 3, 2013

Hey ND have you guys really fixed the match making? I made a new account and I still run into parties of all 5th legacy while im a legacy 1.

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Treasure Hunter
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

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Apr 3, 2013
Canadian I didn't say they did, I was saying from my personal experiences.
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Fender Bender
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

Apr 3, 2013
After Patch 1.15 the spawn points have been a little awry, will this ever be addressed in a patch?

Village's spawn points are already bad enough especially when playing objective. You can spawn right next to both hill 1 & 3, but it also is very easy to spawn kill at Syria as well since you spawn in a wide open area. And I'm sure I'm not the only person who keeps spawning in front of that one guy trekking around the map
With a Sas.
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Treasure Hunter
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

Apr 3, 2013
Spawns have been TERRIBLE since Uncharted 2.
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Treasure Hunter
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

Apr 3, 2013
Why didn't Cloud use a Phoenix Down on Zack? :'(

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Wastelander
Registered: 01/24/2012
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

Apr 3, 2013

munnsy1 wrote:
If you had to pick a forum member to work for ND who would it be?

lol I think a more interesting question would be who WOULDN'T you pick. The list would just go on.. and on...

Cutter
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First Son
Registered: 04/03/2013
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

Apr 3, 2013
Could you add custom xmb soundtracks to U3's multiplayer?
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Fender Bender
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

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Apr 3, 2013

Question: Can you please nerf hipfire and remove the whack and roll glitch in this game, isn't 140+ kudo's enough to make you realise that this really should happen, I know it's probably to late now because you ignored it for so long, so if the answer is no, can you please say that you will look into it for future Naughty Dog titles with competitive multiplayer?

 

Explanation: http://community.us.playstation.com/t5/UNCHARTED-3-Drake-s-Deception/NERF-HIPFIRE-140-bleep-kudo-s-t...

 

A summary of the thread: hipfire is not like you meant it to be, instead of a tool for newcomers it has become the best tactic to use in the game, it's easy to do, it's a guaranteed hit, it can be combined with the whack and roll glitch (punching someone and then roll quickly after to cancel the punch animation, but still do damage to the opponent) and it even works from a distance, also aiming is not working properly in this game, which makes it even worse, the aim assist is horribly annoying, weapons have very little stopping power and the overall recoil is to much, all this results in people just getting kills without skill, running around the map holding r1 is not fun either, and the people that want to aim suffer from it...

 

More than 140 people kudoed the thread, more than 1000 posts were posted in the thread, and I counted out of all the users only 2 that were against a hipfire nerf/whack and roll glitch fix, and looking at the statistics of those 2 people it's easy to understand why, so do what all your fans want, and do something about it, please... Smiley Sad

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Gaming Beast
Registered: 12/21/2011
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

Apr 4, 2013

beat_da_beast wrote:

Dear Naughty Dog,

 

My off-topic question: Is Uncharted 4 going to be announced at E3? At the very least can you confirm a new Uncharted for next-gen consoles?

On topic: Are there any more patches in store for Uncharted 3? I'm guessing no.


http://en.wikipedia.org/wiki/Non-disclosure_agreement

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