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I Only Post Everything
Registered: 05/11/2010
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Re: UPDATED** Q&A with the Naughty Dog Development Team: April Edition **

Apr 17, 2013


 

"We might, just maybe, even have something we cut added to the game if everything works out."

 



Dry Docks.

 

There may be hope now! :smileyvery-happy:

---------------
I am real super sand legend!
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Fender Bender
Registered: 11/08/2010
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Re: UPDATED** Q&A with the Naughty Dog Development Team: April Edition **

Apr 17, 2013

Bonus Question:

 

"If you had to pick a forum member to work for ND who would it be?" - munnsy1

 

A: It’s really tough to say without knowing what kind of development experience and work each member would be capable of. We give a pretty extensive and specific-to-a-discipline test prior to hiring everyone who works here. We expect our employees to perform at a very high caliber to make our games the best possible quality at all times. Open constructive criticism and heavy collaboration is very much encouraged here so we’d look for these attributes as well. Read our HR blog about how to get a job at ND!

 


Surprised I got a answer to this, but thanks ND.

 

Have the employess ever thought about nerfing blindfire? ;-)

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Uncharted Territory
Registered: 10/29/2011
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

Apr 17, 2013

Trawnza wrote:

 It will take some time and likely will be something we’ll have to look more closely at for future projects.


What other game has Uncharted-like hipfire?

 

Uncharted 4 just confirmed. :smileyvery-happy:

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Survivor
Registered: 12/25/2011
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Re: ** Q&A with the Naughty Dog Development Team: April Edition **

Apr 17, 2013

runner21 wrote:

Trawnza wrote:

 It will take some time and likely will be something we’ll have to look more closely at for future projects.


What other game has Uncharted-like hipfire?

 

Uncharted 4 just confirmed. :smileyvery-happy:


The Last Of Us 2. :smileywink:

If you think something is impossible, you’ll make it impossible.
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Uncharted Territory
Registered: 04/01/2013
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Re: UPDATED** Q&A with the Naughty Dog Development Team: April Edition **

Apr 17, 2013

curtainman1 wrote:


 

"We might, just maybe, even have something we cut added to the game if everything works out."

 



Dry Docks.

 

There may be hope now! :smileyvery-happy:


New levels or Hardcore.:smileytongue:

 

 

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Keyblade Wielder
Registered: 01/04/2012
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Re: UPDATED** Q&A with the Naughty Dog Development Team: April Edition **

Apr 18, 2013
HARDCORE MODE! PLEASE!
Raffica user, Hardcore Mode player for life. Don't let it die! Obey Tailgater #1 sedan in GTA Online, too.
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Gaming Beast
Registered: 08/06/2012
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Re: UPDATED** Q&A with the Naughty Dog Development Team: April Edition **

[ Edited ]
Apr 23, 2013
3- "After Patch 1.15 the spawn points have been a little awry, will this ever be addressed in a patch? Village's spawn points are already bad enough especially when playing objective. You can spawn right next to both hill 1 & 3, but it also is very easy to spawn kill at Syria as well since you spawn in a wide open area. And I'm sure I'm not the only person who keeps spawning in front of that one guy trekking around the map. With a Sas." - Quizen8

A: We evaluate these on a case-by-case basis as they come up as problematic or not. If you can post up a video or direct message us some very specific footage of what the problem re-spawn points are and mention why they are issues then we can more readily address these.

Sweet they finally answered 1 of my questions! But who exactly would I send my videos to?
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