Personally I think it's good to default aiming over the right shoulder. For the game to remain somewhat realistic, it makes sense that the character aim with the right shoulder.
....Alright, I want to pick your argument apart. Really, I do. However, I don't understand it. Could you clarify a bit how it makes more sense for the character to aim over their right shoulder? I guess first, you'd have to explain how having them aim over either shoulder makes any sense at all in the first place. Then, you'd have to explain why the right one makes more sense than the left one. Then, you'd have to explain how "it makes more sense" matters at all considering that almost nothing in this game makes sense in the real world. Then, an explanation for why making more sense is more important than making better gameplay.
I understand that people are used to it now. I understand that because you're so used to it, you don'r realize just exactly how right I am. But, and again, I'll wait for you to clarify before I completely dismiss your argument, I don't see how "it's more realistic this way" is much of an argument at all.
1. Why isn't there a kickback for the Sas Shotgun, Mag-5, Pistole or Pak-80 in competitive mode?
2. Why is the Riot Shield kickback only available for Co-Op but not Competitive modes? (I'd ask about Army of Three, Protection and Team medic but we all know the answer to that, just like I can assume that is the same reason why Juggernaut isn't as effective as it is in Co-op than it is in Objective lol)
Will you Naughty Dogs ever fix the player pairing system to be able to read (ALL) Legacy ranks and give newbies/Low level/Mercenary players a helping hand? For fairness' sake.