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Fender Bender
Registered: 12/17/2011
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Re: Uncharted 3 Co Op Adventure Chapter 4.5: Redemption

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Jan 1, 2013

Hey!  I like this! 

 

Yes!  Anything that allows you to use the Villians in Co-Op is awesome!  The Fort Adventure proved this.  For players that are stricly Co-Op only, this would give them some value for all of those skins on the Vilians side that NEVER GET USED. 

 

Villians should be MERCS and should be able to be used in CO-Op Arena, plain and simple.  If need be, make it so that you have to finish EVERY MAP on crushing to unlock the ability to use the Villians in Co-Op. 

 

In adventure, after you have finished all maps on crushing and ulocked the Co-Op Star, you should then also unlock to ability to use other skins in Adventure.  I know that set dialoge for the main characters scews this up a bit, but just nix the dialoge and let players run wild with Villian skins!

 

One time in my life NDI, and if not, get it straight in TLOU!  One time! 

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Last Guardian
Registered: 01/04/2012
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Re: Uncharted 3 Co Op Adventure Chapter 4.5: Redemption

Jan 2, 2013
How about if it's co-op crushing you're fixed to three people but you have their abilities/disadvantages? For example if you're Dragan you move slower but you take more hits than usual.
Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Wastelander
Registered: 07/04/2012
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Re: Uncharted 3 Co Op Adventure Chapter 4.5: Redemption

Jan 2, 2013
Oh that's a great idea. Sark should be given 1 rpg per checkpoint to use as a 2nd kickback but should have less ammo maybe due to carrying the weight of rocket launcher ammo. Tetram should move fast and be able to choke armored enemies with their helmets on but it should take a few seconds and Tetram should have lower health.
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Treasure Hunter
Registered: 11/11/2011
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Re: Uncharted 3 Co Op Adventure Chapter 4.5: Redemption

Jan 2, 2013
This just got more interesting! Smiley Surprised
Different characters with different abilities?

This could be a pretty strategic level and would be quite different from our current levels. I would like to see this happen Smiley Wink

SLB.png


Hi-5.png

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Last Guardian
Registered: 01/04/2012
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Re: Uncharted 3 Co Op Adventure Chapter 4.5: Redemption

Jan 2, 2013
Tetram would choke instead of punch, the drawback being he can't move until the guy's dead.
Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Wastelander
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Re: Uncharted 3 Co Op Adventure Chapter 4.5: Redemption

Jan 2, 2013
So that would make Dragan the meat shield, Tetram the person who kills the tough enemies while they're distracted, and Sark a more all around character who can use RPGs.
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Last Guardian
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Re: Uncharted 3 Co Op Adventure Chapter 4.5: Redemption

Jan 2, 2013
Tetram seems too easy for co-op. how about if you grab someone they shout and people in the radius hear?

Instead of Sark, Use mask sniper guy. When holding a sniper, enemies he points at will glow like it's call out. Helpful since I've had a lot of game where we run around looking for that one guy.
Hardcore Mode and Raffica enthusiast; former CEO of Obey Manufacturing, Los Santos, SA; Second Wave Agent specializing in medical training and CERA-JTF EMT
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Wastelander
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Re: Uncharted 3 Co Op Adventure Chapter 4.5: Redemption

Jan 2, 2013
If we're using Sark he should be supplied sniper ammo every checkpoint but other guns have less ammo when he picks them up.
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Wastelander
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Re: Uncharted 3 Co Op Adventure Chapter 4.5: Redemption

Jan 3, 2013
Before the match starts though the game should tell you which character your going to be so your boosters and kickback can fit the character. I mean I think it's only fair to at least know what character you'll be.
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Wastelander
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Re: Uncharted 3 Co Op Adventure Chapter 4.5: Redemption

Mar 27, 2013

nabeel055 wrote:
Before the match starts though the game should tell you which character your going to be so your boosters and kickback can fit the character. I mean I think it's only fair to at least know what character you'll be.
Never mind I forgot it already does show you what character you'll be in the loading screen.

 

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