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Fender Bender
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Re: Uncharted 4: EyeCue86's Improvements to Multiplayer

May 6, 2013

stayFROST-E wrote:

EyeCue86 wrote:

stayFROST-E wrote:

EyeCue86 wrote:

stayFROST-E wrote:

@IQ 

 

Could you explain specifically what you don't like about the loadout system?


Loadout's lessen the variety of guns on the battlefield so that everyone can use the most overpowered gun in the game. This is why it sucks and should be gone in Uncharted 4.

 

Uncharted 2's scavenging system made it so that you had to find and pick up the most powerful guns in the game. 


Are you saying that some weapons were OP and that's why loadouts should be taken out?


Um, yeah M9 ROF anyone? Before that GMAL, and before that FAL, and before that KAL... 

 

Loadouts don't currently work fairly.


Would you be opposed to having a loadout system in UC4 if ND took the time and actually balanced the weapons but still allowed for weapon variety?


No, because time has shown that ND doesn't learn their lessons until it's too late. The scanveging system of Uncharted 2 at least eliminated some weapons from showing up in some maps.

EyeCue86 is a symbol of free speech. Any attempt to censor EyeCue86 is an act of evil.


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Wastelander
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Re: Uncharted 4: EyeCue86's Improvements to Multiplayer

May 6, 2013

EyeCue86 wrote:

No, because time has shown that ND doesn't learn their lessons until it's too late. The scanveging system of Uncharted 2 at least eliminated some weapons from showing up in some maps.


So you don't think it's possible for them to put out a variety of balanced weapons?

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Fender Bender
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Re: Uncharted 4: EyeCue86's Improvements to Multiplayer

May 6, 2013

Zidane_Finito wrote:

- Loadouts are better.

 

- I agree but PW spawns should be random & 4 PW's on every map is over kill.

 

- Agreed on the abolition Power Plays.

 

- Kickbacks are great, it just need to be tweaked & ND should get more creative with them.

 

- yeah late joinns suck.

 

- UC3 has the better playlist overall, they should build on it. 

 

- Obviously the graphics will be better -_-

 

- customization better return, I hope they give us more freedom for characters, while balancing the weapon mods better than the current set up & plz get rid of stat hats.

 


1. No they are not. Please refer to my reasoning throught the thread.

 

2. That's very rational of you.

 

3. Kickbacks are annoying. Should be defensive, or gone.

 

4. Fact.

 

5. We thought Uncharted 3 would look better, it wound up looking worse than Uncharted 2's graphics.

 

6. Customization if it returns, should be reasonable, and have items that the fit within the established universe.

EyeCue86 is a symbol of free speech. Any attempt to censor EyeCue86 is an act of evil.


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Fender Bender
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Re: Uncharted 4: EyeCue86's Improvements to Multiplayer

May 6, 2013

stayFROST-E wrote:

EyeCue86 wrote:

No, because time has shown that ND doesn't learn their lessons until it's too late. The scanveging system of Uncharted 2 at least eliminated some weapons from showing up in some maps.


So you don't think it's possible for them to put out a variety of balanced weapons?


No. They've had 2 years to do it for this game, and they evidently haven't acheived it.

EyeCue86 is a symbol of free speech. Any attempt to censor EyeCue86 is an act of evil.


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"It's that time of the month again, Joel"
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Uncharted Territory
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Re: Uncharted 4: EyeCue86's Improvements to Multiplayer

May 6, 2013

EyeCue86 wrote:

Zidane_Finito wrote:

- Loadouts are better.

 

- I agree but PW spawns should be random & 4 PW's on every map is over kill.

 

- Agreed on the abolition Power Plays.

 

- Kickbacks are great, it just need to be tweaked & ND should get more creative with them.

 

- yeah late joinns suck.

 

- UC3 has the better playlist overall, they should build on it. 

 

- Obviously the graphics will be better -_-

 

- customization better return, I hope they give us more freedom for characters, while balancing the weapon mods better than the current set up & plz get rid of stat hats.

 


1. No they are not. Please refer to my reasoning throught the thread.

 

2. That's very rational of you.

 

3. Kickbacks are annoying. Should be defensive, or gone.

 

4. Fact.

 

5. We thought Uncharted 3 would look better, it wound up looking worse than Uncharted 2's graphics.

 

6. Customization if it returns, should be reasonable, and have items that the fit within the established universe.


- Loadouts should stay. That is final.

 

- Kickbacks are a great addition, it simply needs to be tweaked & ND should get more creative with them instead of making them mostly instant Power Weapons, but they shouldn't get rid of offensive KB's fully.

 

 - UC3 SP looks better than UC2, the graphics for UC3 MP had to be downgraded for obvious reasons lke the inclusion of Split screen.

 

- As I said they should give us mor freedom with character customization.

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Wastelander
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Re: Uncharted 4: EyeCue86's Improvements to Multiplayer

May 6, 2013

EyeCue86 wrote:

stayFROST-E wrote:

EyeCue86 wrote:

No, because time has shown that ND doesn't learn their lessons until it's too late. The scanveging system of Uncharted 2 at least eliminated some weapons from showing up in some maps.


So you don't think it's possible for them to put out a variety of balanced weapons?


No. They've had 2 years to do it for this game, and they evidently haven't acheived it.


OK, that's actually a good reason. But I'm of the other opinion, I do think that the CMP is balanced (although it definitely wasn't at first). And because of that, I think that given enough time ND could put out a balanced MP. I see that there is no point in arguing because I could not persuade you that the MP is balanced and you could not persuade me that it isn't. And that is really the crux of the issue, the competence of ND. 

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Wastelander
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Re: Uncharted 4: EyeCue86's Improvements to Multiplayer

May 6, 2013

Trust me, if I didn't think they were competent, would rather have pick-up, UC2 style weapons. I just think that if people branched out they would see that UC3 is mostly balanced (it still has some large flaws though, e.g. BF). 

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Last Guardian
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Re: Uncharted 4: EyeCue86's Improvements to Multiplayer

May 6, 2013
I prefer loadouts, since it generally provides more variety than the AK / M4 / THAT pistol UC2 had.
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Sackboy
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Re: Uncharted 4: EyeCue86's Improvements to Multiplayer

May 6, 2013

This is off topic, but... stayFROST-E , are you by any chance UnCHARTED106? Smiley Tongue

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Treasure Hunter
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Re: Uncharted 4: EyeCue86's Improvements to Multiplayer

May 6, 2013
Gotta get rid of kickbacks too
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