I said hopefully. It's more than likely that Uc4 will be a launch title on ps4 but there's always hope. Thing is, if it's only fo ps4 I will miss out on the multiplayer. I'll be playing a Call Of Duty game or something.
EDIT: Great. I don't want Cutter to be back in Uc4.
They don't recycle characters without the names Elena, Drake, Sully, or Chloe.
Look at Chloe for example. I played UC3 with my cousins, everyone thought she's a throwaway character like Vin D- Cutter.
(Yesterday, 06:44 PM) #362We're happy that Graham has a new video game project, but it's not with us.
Speculate further on who he may be working with!
(Although we do look forward to a time if/when we can work with him again, always a pleasure!)
/threadLast edited by arne; Yesterday at 06:47 PM.
"But my experience over the years, and incidentally something I was just talking about today, is that once inside the big budget and risk machine that is any large company, it gets really easy to be risk averse and just focus on the P&L (profit & loss) and only do tried and tested methods and executions. More companies need to embrace the idea of an experimental budget to give people the freedom to try new things to make their ideas and products they represent stand out more and come up with new ways to market and sell those products.
The thing is, in many places (not game industry specific), it's difficult to get into a position where you can affect that kind of change without being part of the "club" in a way, and that club usually leans to conservative, tested executions."
Is it just me or Arne confessed the fact that they lean towards the COD formula?
I don't see UC4 MP going back to the UC2 MP formula...
^ I wonder what that may be...