07-12-2012 02:12 PM
07-12-2012 02:27 PM
Revenge is okay in its principle, but the execution in UC3 has made it an annoyance. There are 2 things that should be done in terms of fairness:
- "Team Safe" it
- Prevent it from working in water
The first is simply from the fact that using Revenge near a teamate in a massive shootout puts the still-living player at an unfair disadvantage. The second is for [under]water stealth kills- since there isn't even a chance to throw back the grenade, it is a guranteed death on the assassin's part, making the whole concept of water stealth pointless.
07-12-2012 02:34 PM - edited 07-12-2012 02:36 PM
The SA boosters should be a good example of why Revenge is screwed up. Keep in mind I'm referring to all of these boosters as if they were Gold.
Based on the above examples Revenge could be very effectively changed so that it's not as powerful as it is currently, but still reasonable enough to use for those that decide to.
New possible fix that I don't believe has been mentioned before:
07-12-2012 02:58 PM
I hate it. In fact, I would almost throw you into the same boat as the KAL and RoF users.
So why would you hate on KAL users? Some players actually aim that gun. *Cough*
Revenge is called revenge for a reason, when you die cause of a teammate and he uses that booster, you have the opportunity to get revenge by teamkilling him, standing in the nade that dropped and kick him. It's simple, but that's asked too much for some of you KDR players.... if only everyone would do this the whole revenge matter would be over soon.
Our revenge would be sweet.
07-12-2012 03:08 PM