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Welcoming Committee
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Re: dodge ball The Lab

Sep 8, 2013

I actually think Dodgeball and any other fun modes should get their own playlist in Uncharted 4.

 

Just not right now.

 

and new fun modes have to be created.



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Keyblade Wielder
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Re: dodge ball The Lab

Sep 8, 2013
As tap points out, more modes = more split = "Matchmaking is sooo slow omg fix nd you noobs".
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Welcoming Committee
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Re: dodge ball The Lab

Sep 8, 2013

TheStuntDouble wrote:
As tap points out, more modes = more split = "Matchmaking is sooo slow omg fix nd you noobs".

Can be fixed with mode consolidation:

 

Kill Based

Objective Based

Fun Modes

Co-op Based

 

Better player pool with less lag ^



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Keyblade Wielder
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Re: dodge ball The Lab

Sep 9, 2013

Aureilia wrote:

TheStuntDouble wrote:
As tap points out, more modes = more split = "Matchmaking is sooo slow omg fix nd you noobs".

Can be fixed with mode consolidation:

 

Kill Based

Objective Based

Fun Modes

Co-op Based

 

Better player pool with less lag ^


Hell, I'm in for that, as long as kill based has HC. I don't care if less people vote for it generally, as long as it's an available option, I'm bound to run into people who like it.

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Welcoming Committee
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Re: dodge ball The Lab

[ Edited ]
Sep 9, 2013

TheStuntDouble wrote:

Aureilia wrote:

TheStuntDouble wrote:
As tap points out, more modes = more split = "Matchmaking is sooo slow omg fix nd you noobs".

Can be fixed with mode consolidation:

 

Kill Based

Objective Based

Fun Modes

Co-op Based

 

Better player pool with less lag ^


Hell, I'm in for that, as long as kill based has HC. I don't care if less people vote for it generally, as long as it's an available option, I'm bound to run into people who like it.


At this point I'd wait for Uncharted 4 for that, But the modes should be a mix of everything we've had or will have.

 

Kill Based:

Team Deathmatch

Elimination

Classic

Hardcore

No Power Weapons Deathmatch

Free For All - Not sure how this works yet if it's all partied, Maybe a party toggle off would allow you to get FFA.

 

Objective Based:

Plunder

Team Objectives Mixed

Chain Reaction

Turf War

King of the Hill

 

Fun Modes: No stats only leveling

Dodgeball

Shotguns Only DM

Hockey?

Golf?

(Working on if there would be a way to impliment those or not...)

 

Co-op Modes:

Adventure

Survival

Survival Unlimited (No end)

 

 

 Yeah I'm missing Siege and Gold Rush I know. No one likes Siege though. Standing in a circle.. Waiting for AI to spawn and get to you.. Haha... Smiley Indifferent WHY I wouldn't mind Gold Rush still being there.. But from the way people play that It appears no one likes that either.

 



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Keyblade Wielder
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Re: dodge ball The Lab

Sep 9, 2013
Probs no FFA I guess, or you have it as a completely separate mode? It just can't be with team-based DMs since it might have "technical problems (TM)".

What I'm worried about is co-op adv. I hate arena/survival and like adv, and adv is completely different from survival in the sense that it has a story and survival does not.
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I Only Post Everything
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Re: dodge ball The Lab

Sep 9, 2013
I mean, there could be a 10 second cutscene at the beginning of each Arena/Survival map. ND would have to plan this ahead to get the voices recorded. And the stories would be redundant. And we would have to use the characters ND chose for each map so the story would make sense. But, it's possible. Albeit unlikely and probably unfavorable.
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Treasure Hunter
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Re: dodge ball The Lab

Sep 10, 2013
My favorite playlist on Uncharted 2 was "All Competitive". It was great! I loved the Sniper/Pistole and RPG only matches mixed in for our voting pleasure. I miss this playlist so much.
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Treasure Hunter
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Re: dodge ball The Lab

Sep 11, 2013
This lab needs to go away.
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Keyblade Wielder
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Re: dodge ball The Lab

Sep 11, 2013
This BMM lab or dodgeball?
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